Third-Sixth Grade
Game Tips
- BEAN BAG RELAY
- Train them to catch the bean bag with both hands. Help
them to throw the bean bag low and straight to prevent overthrowing.
Time each child to see who is the fastest and best passer/receiver
team leader in the center. Teach kids to catch the bag with
both hands at their chest and to throw straight (not lobbing).
Line kids up by height to avoid dramatic changes in throwing
heights. Train clubbers on the circle to pay special attention
to the white circle line to avoid disqualification (place
fidgety clubbers several inches behind the white circle
line)! NEW: Bean Bag Relay has three heats instead
of one! Heat #1 - 8/5 players, Heat #2 - 8/5 different players,
Heat #3 - Team heat 16/10 players.
- SPRINT & MARATHON RELAY
- The key to a successful run is the baton passing. Practice
hand offs by having them run passing drills to learn how
to pass and accept the baton while running! Runner should
pass the baton with their left hand to the next runner who
will accept in in their right hand. Pay attention to passing
in the "passing zone" and don't let players 2 & 3 cause
interference with other teams (can result in disqualification)
- have them step out right before their teammate. Once the
player has completed their run, make sure they leave the
circle - do not re-enter the center! Make sure that the
last runner run around their pin (meaning they run 1 1/4
laps around the circle) rather than at the pin they accepted
the baton. Coaches need to keep track of the laps! Several
teams have lost because someone lost track of how many laps
had been run!
- 3-LEGGED RACE
- The keys to winning this event are coordination, speed
and practice. Contestants can improve their coordination
by running in step to a "1-2" count. is Practice with everyone
and find a good pair. Once you have your pairs, have them
practice a lot! When passing, tagging is not required and
will cause less chance of being entangled. Also practice
the final pivot into the center and don't forget to hit
the baton with hands only!
- BALLOON VOLLEY
- Keep balloon low and in control. If it goes high, it is
lost! Players can stand anywhere so make sure to adjust
to other teams.
- SPRINT & MARATHON RACE
- Sprinter should be fast, marathoner should have endurance.
Sprinter should run "full steam" all the way to the end
and never look back (which slows them down). Marathoner
should run an extra lap in practice to further build endurance.
Coach - count laps! Tag rule is in effect, so keep moving
and don't look back!
- 4-WAY TUG
- Keys to winning are strength and agility in reaching and
gaining posession of the bean bag. Offensive player is taller
and uses arms/legs to pull bag closer. Defensive player
is strongest and leans to maximize pulling weight. Teammates
need to talk to each other and hang on to the rope!NEW:
Players now start with the rope TAUT down the team's diagonal
line, rather than pulled together in the center.
- BEAN BAG GRAB
- Two things to remember: Watch the lines and listen closely
for your number. Players cannot cross white circle with
both feet unless their number is called. During practices,
use only one bag (instead of five) and choose the player
who grabs the bag most often. When in the center, feet placement
is critical to success, watch all bags and check before
leaving! Players cannot get on knees until 'Initial Approach'
changes which is when the players body changes direction
after entering the 7' square. Contested bags are very difficult
- if you cannot drag the player across your line, give up
and take the others across your line! If, during a contested
bag struggle, one player grabs another it will result in
the contested bag being declared dead. NEW: The
contested bag and ALL other bags of both players are awarded
when a foot of a player touches the floor outside the circle
(previously only the contested bag was awarded to the other
team).
- BALLOON RELAY
- This game has the highest rate of disqualification! Not
all of the clubbers have to touch the balloon as it goes
through, with many churches using the 'quarterback style'
passing. The biggest reasons for disqualification are receiving
the balloon behind the front line or in front of the back
line.
- BEAN BAG BONANZA
- This is a new addition to AwanaGames, lots of practice
will be essential to success. Line Judges will be watching
for excessive sliding (horizontal movement rather than vertical)
when bag is placed into center triangle. Tossing the beanbag
can result in disqualification.
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